Posts Tagged ‘Agile’

  • Going Agile Part 5 – Going Retro

    on Feb 9, 10 • by Todd Landry • with 2 Comments

    Going Agile Part 5 – Going Retro

    The last entry in my Going Agile series will look at the retrospective meeting. The retrospective meeting is held at the end of every sprint/iteration, and it is the time to discuss what went well, and what could be improved in the next sprints. Some people will say the Product Owner should be in attendance, and some believe the PO should not. IMHO, the PO is a part of the team, and should be there…and in our case, I was. We weren’t sure how to solicit input from the team, so we decided that everyone

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  • The Joy of… Code Review (part 2)

    on Jan 28, 10 • by Gwyn Fisher • with 1 Comment

    The Joy of… Code Review (part 2)

    Part II – Joy is the word… OK, so Grease is really the word, but it didn’t fit my theme, gimme a break… Anyway, back on topic, since Joy of code review – part one of this series was published last year we’ve seen our new code review product in action in a variety of customer and prospect situations, and much like the eponymous hair product in the musical mentioned above, what we thought of as an interesting twist on an existing paradigm has turned into a bit of a barn burner. I refer, in

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  • Limping through agile

    on Jan 21, 10 • by Patti Murphy • with 2 Comments

    Limping through agile

    I’m a technical writer who’s a big picture kind of person and that means agile development is sheer torture for me. Going into my second agile project, I thought I would be able to go with the “flow” a bit more. I was wrong. But, it’s important to point out that our documentation team hit all of our deadlines for new features, while substantially rewriting our help set and moving it to a wiki. I’m pleased with the outcome, but the trip was not pleasant. This will be my first post in a series about

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  • Going Agile Part 4 – Iteration 1: The Good, The Bad, and the Ugly

    on Jan 19, 10 • by Todd Landry • with 1 Comment

    Going Agile Part 4 – Iteration 1: The Good, The Bad, and the Ugly

    I just couldn’t resist using the classic spaghetti Western as the title for this installment of my Going Agile series because it a) it was an awesome movie, and b) it truly sums up that 1st iteration of ours. My last post was all about the 1st iteration planning meeting, and how it was such an exciting and productive time for our team. We came out of that meeting a little weary, but extremely motivated to get to work. We were also just a tad naive. The next 2 weeks were a roller coaster as

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  • Going Agile Part 3 – The 1st Iteration Planning Meeting

    on Jan 14, 10 • by Todd Landry • with No Comments

    Going Agile Part 3 – The 1st Iteration Planning Meeting

    Now that the New Year is upon us, I thought it would be a good time to add another chapter to my Going Agile series. My last entry left off at the point where we had prepared our backlog, created team rules and defined “Done”. Now we were ready for our first Iteration Planning meeting. In our “team room” we had all the essentials in place for this meeting: stacks of color-coded cards (for capturing the various to do’s, or tasks), pens and highlighters, our Scrum board (with pins) to stick our tasks onto, and

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  • RTFW

    on Dec 15, 09 • by Helen Abbott • with 1 Comment

    RTFW

    Our new documentation wiki is up and running! For awhile it seemed like we’d never do it. We have a team white board that records our panic level, and for several weeks, the level was up around “hysterical” and “wanting to open my own daycare”. We also have a white board in front of the doc area, in a hallway where everyone walks by to get to the kitchen.  At one point when we were particularly frustrated with MediaWiki, the topic was “names for the new doc wiki”. A few good suggestions: Duh-Wiki Kwiki Wooki

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  • Embedded Systems Engineering – German 2009 Edition

    on Dec 10, 09 • by Todd Landry • with 1 Comment

    Embedded Systems Engineering – German 2009 Edition

    Just wrapped up a successful 2 day Embedded System Engineering conference in Stuttgart, Germany. This “all-German” show had just shy of 600 attendees, as well as about 60 individuals (representing the 20 or so companies exhibiting), so this was considered very good by the show organizers (who by the way did a fantastic job… the food here, for example, was as good as I’ve ever seen for such an event). The Klocwork booth was shared with our good friends at Emenda, and we had a choice spot that allowed a good flow of people. We

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  • IP ESC ’09 – Vive la France!

    on Dec 3, 09 • by Todd Landry • with No Comments

    IP ESC ’09 – Vive la France!

    Thought I would take a moment to share with you my experience at this year’s IP ESC show in Grenoble, France. First off, Grenoble is beautiful sitting at the foot of the French Alps. If you get the chance, go! Back to the show. This is typically the IP Show, but this year is the first that ESC has been added to the agenda. I don’t think it helped attendance-wise. From what I can tell, there are maybe 200-250 attendees in total. I spent the last couple of days sharing booth duty with our friends

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  • The Joy of … Code Review?

    on Nov 24, 09 • by Gwyn Fisher • with 2 Comments

    The Joy of … Code Review?

    Part I – Ode to Joy Since the launch of the seminal “Joy” work which hopefully doesn’t need mention here, we’ve seen everything from The Joy of Cooking to The Joy of Not Working (my personal favorite!), and so further to that deeply mined vein of authoritative works we bring you the necessarily over burdened… Joy of Code Review! Joy, you say? Let me count the ways… I implement a task, using what I consider to be best practice patterns and guidelines; I slave over this, my creation, and when it’s done, I stand back

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  • Hounding your sources

    on Oct 22, 09 • by Patti Murphy • with No Comments

    Hounding your sources

    I remember that idyllic summer day when I saw my very agile dog Maggie jumping through the sprinkler. I laughed until I cried. And then I thought:  This reminds me of what I do for a living. I’m a technical writer and technical writing in an Agile environment is somewhat like chasing those water drops. You can run after those features, but early in the game there’s not really anything to hold onto. So, how does one document a feature that will probably change from one iteration (or day) to another without chasing one’s tail

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