Posts Tagged ‘Agile’

  • Going Agile – Series Introduction

    on Sep 10, 09 • by Todd Landry • with No Comments

    After attending Agile 2009 in Chicago, and speaking with so many people about their experiences with Agile, I thought it might be an interesting opportunity for me to do the same. So with that as my inspiration, I’ll be putting together a blog series that will cover a number of topics ranging from introducing Agile to your team, through to the release, with a number of other interesting subjects in between. The series is in no way an attempt to tell you how to do things, but rather is intended to share experiences that

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  • Measuring Progress in Code Quality

    on Sep 9, 09 • by Brendan Harrison • with No Comments

    Succinctly communicating what Klocwork does and how it helps improve productivity during code reviews, integration builds, and of course for developers is always a challenge. We’ve tried to capture this visually with this simple SDLC image, and of course we always talk about the importance of finding bugs early. Then somebody else comes along and makes the point in a way you never thought of… here’s a funny that’s been going around for some time, but I figured it’s worth passing along to the Kloctalk readers

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  • Agile 2009… Day 4

    on Aug 27, 09 • by Brendan Harrison • with 2 Comments

    Main topic of today is using Agile in an FDA regulated medical device context. Sounds like an impossibility I know, but the folks from Agiletek and Abbott presented a very interesting case study on how they did it. They started off by presenting “the way it used to work”, highlighting an older product development cycle from the 1990s that had very strictly defined dev phases, including a 10-12 week integration cycle – yikes! When they decided to implement Agile on a more recent project they broke up their 3-5 year dev cycle in 6 week

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  • Agile 2009…Day 3

    on Aug 26, 09 • by Alen Zukich • with No Comments

    Busy day 3 with a number of sessions.  We attended: Strategies for Replacing Systems in Agile Projects, How to Evolve a Product Backlog, Agile Metrics and Four Core Concepts for Fast User Feedback. In the discussion for Replacing Systems I certainly got surprised by one of the strategies.  The first release of the replaced system should be inferior to the existing system.  At first I thought Niklas was crazy but this started to make sense when he describes that there are infinite ways to compensate users and make it balance out. The next session

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  • Agile 2009…Day 2

    on Aug 25, 09 • by Todd Landry • with No Comments

    Agile Product Management and a lively talk about modern software development by Alistair Cockburn were the themes of the day. The day started off with a hotel breakfast buffet at 6:30. One thing I rarely miss when I travel is a good breakfast to start the day. My speaking opportunity was, um, unique. Basically a bunch of stages set up around all the food. Oh, and also starting at 7:45 AM. I was able to rush through my presentation and still answer a few questions. Next was the keynote speaker, Alistair Cockburn. He arrived in

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  • Agile 2009…Day 1

    on Aug 24, 09 • by Alen Zukich • with No Comments

    Good start to the Agile 2009 show… seems bigger than last year and well organized so far. Interesting, we’re seeing lots of people from safety-critical shops – medical devices, telecom, military & aerospace, etc. Anecdotally seems like a big change from last year. Todd attended an Agile in safety critical talk that was a good general overview of why Agile is better than traditional development methods for these shops, but lacked specifics on how, why, etc. There’s an FDA & Agile presentation later in the week which will present an actual medical device case study

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  • The Unspoken Agile Advantage

    on Jul 28, 09 • by Mike Laginski • with No Comments

    The Unspoken Agile Advantage

    I sat in on an iteration review this week and came away feeling great about the team, the process and the strategic direction we taking our products.  Reflecting on the meeting I asked myself what was the magic in the meeting? The strategic direction of the product had been hashed out months ago in a grueling multi day session,  almost all of the members of the development team that were present for the review have been with the company since it’s inception back in 2001  and the meeting covered what it was billed to cover

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  • Software development and Basketball … more in common than you think.

    on Jul 24, 09 • by Todd Landry • with No Comments

    I recently read a very good blog on the Triangle Offense and Scrum, and it inspired me to write a basketball related item as well.  I used to play a lot of basketball growing up. I played point guard, and was in charge of running the offence, calling out the appropriate play for each time down the court. In order to get the best possible opportunity to score, a lot of things have to go right…1) the proper play for the defence presented must be called; 2) the play has to be communicated properly (from

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  • Bugs and your Backlog

    on Jul 7, 09 • by Todd Landry • with No Comments

    There was a recent blog on whether or not you should have bugs (that were not found during the most recent iteration) added to your product backlog, or kept in a separate bug backlog. Here at Klocwork we have a defect database that is closely monitored by Support, dev, PM, and so on…suffice it to say, it has a high degree of visibility within the organization and will probably never go away. Being an Agile company we also have a product backlog that is reviewed daily and prioritized regularly. Every two weeks (coinciding with our

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  • Top Reasons To Not Go Scrum/Agile

    on Jun 25, 09 • by Todd Landry • with 4 Comments

    There was a recent blog on the top 10 good reasons for Scrum, so in the spirit of equality, I thought I would do one on the top 10 reasons not to go Scrum. Now, before I get started, let it be known that I am a huge fan of Scrum and agile (so much in fact that I am certified as a Product Owner), but there are definitely situations where it just might not make sense to go that route. 1. Your development team is geographically dispersed. In my opinion, this is the main

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